Tuesday, February 13, 2007

RE: Maelstrom II animatic for metal clamp-release/groan test

Awesome, I'll take a whack at it tonight

Chris

-----Original Message-----
From: Jeroen Lapre [mailto:jeroen@ilm.com]
Sent: Tuesday, February 13, 2007 4:01 PM
To: Christopher Barnett; Ellen Meijers; Greg Hyman
Cc: Maelstrom II Updates Blog; maelstrom2@distant-galaxy.com
Subject: Maelstrom II animatic for metal clamp-release/groan test


Chris, Ellen, Greg,

here is my very 1st extremely rough Maelstrom II animatic/edit for the
launch sequence:

http://www.distant-galaxy.com/maelstrom2/edit/JeroenEditFeb9C.mov

This is mainly for Chris to hear his metal groan test sound.

At take off, around 20 seconds into the above clip, I used your
HatchClamps Off.wav,
which I think works quite well for the initial "shove".

However, toward the end at 23 seconds, where Chuck is grimacing in the
3/4 angle,
the MetalGroans.wav sound you chose is too "clanky".

I think we need something more like an aircraft airframe vibrating and
groaning with metal fatigue.
Rather than hearing metal parts clanking together.

My thinking is that each time the capsule passes through an e.m. hoop,
it is getting an e.m. shove every fraction of a second. This justifies
the amount of vibration I'm adding to the image, and would like to
reflect in the sound.

Please let me know what you think.

Greg, please hold off making any master edit changes.
This is my 1st take at this just to get a feel for our elements.

Thanks all!
-jeroen

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